Gunmetal Frontier #1 Page 004

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Gunmetal Frontier #1 Page 003

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#NoLookingBack #021 – Upgrades!!!

Right now I’m sitting at my newly rearranged and upgraded work space. I’ve upgraded to a dual monitor set up with a new wireless keyboard and it is so much more comfortable than I have ever been before while working at home. I have a mitochondrial condition that causes me optic nerve death earlier than I should be experiencing it, and it is slowly degenerating. One of the hardest things for me to do lately has been working on my personal art projects after working a full day. My job requires me to use a computer screen all day and my eyes get tired. All of my passion work – writing, drawing, lettering, video editing, et al. – are visual tasks. It’s gotten to the point where sometimes my eyes just hurt too much to do much other than close them and just lay there. It’s really limited my ability to advance projects because straining my eyes on my fifteen point six inch laptop screen has been gruelling. With this new monitor, at nearly double the size and with a variety of really amazing eye strain reducing technology, damn! I feel like I can just work and work and work. I can size it large enough that I don’t even have to strain in the slightest. I feel that, at this moment, with this simple expenditure of money, I have set myself ahead of where I was projected to be without it.

Hopefully you’ll see a whole lot more content from me moving forward.

#NoLookingBack #020 – No Witty Title

This week I go visit a lawyer at a free legal clinic for artists for the second time in one calendar year. I’ve had a strategic change of mind about a long ongoing situation and want to make certain that I go about it in the most secure way possible. I’ve found a new path towards resolution that sets me ahead instead of behind. Since it’s a legal matter, I won’t say any more about it specifically.

I don’t like feeling like I’m coming out on the losing side of a situation. It festers like a wound and sometimes this leads me to self-detrimental behaviours and feelings about my worth. Then again, sometimes I find a way forward in the ashes and rubble. The solution I came up with this time, if I can pull it off, provides me with a full and robust project to move forward with. It’s thrilling to have this prospect. If I cannot resolve my legal issue the way I want to, this failure has still provided me with a structure and concept that can be moved forward either way.

The steps I have taken towards creating these comic book projects has been fraught with failures and learning lessons. Too often I have come out feeling like I failed myself, and there are still ways in which I need to improve on the efficiency, efficacy, and other words that end in y, of my burgeoning skillset and projects under my purview. Nevertheless, I see ahead of me big successes and many, many more lessons to learn. I’m certain I will fail to live up to my own expectations time and time again, but I won’t be derailed. Moving forward is the only way to pursue this dream.

Do you have any feedback or questions? Leave a comment here!

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#NoLookingBack #017 – Plentiful Planning

I’ve been spending a good deal of time lately crafting a rigid structure for my current comic book project. This structure applies not only to the story I am telling, but also the logistics of how many pages it would be, and deadlines for when different pieces of the story have to be done to produce it the way I wanted, by when I want it.

I’ve written the overall plot at least 3 different times, moving from bullet point ideas to concept elaboration paragraphs to one draft design specifically to calculate page count estimates. Each time through I have enhanced, refined, and better applied the teachings I learned from Ty Templeton’s writing courses. It behooves me to understand and internalize the lessons I have available to me from the wonderful resources I have had made available to me. This project, while significantly lengthier, is built upon my understanding of his lessons which I have already put into practice by creating a spec script for his class. That experience taught me to trust his structures for telling engaging and exciting stories. It excites me to move through the five act structure and plot out the exact story beats and then build out, expanding to fill in the minutiae, the things that get you lost in the excitement so that the story doesn’t feel too obvious. It’s like a game, a puzzle I am solving, where my only goal is to one up myself and do a better job at hitting the targets I have in sight.

It’s not the easiest thing to do, and it almost works better when you are telling small stories with compact page counts. But that’s most likely my inexperience talking. I’ve many lessons to teach myself by practicing these skills, but I have recognized the benefit. I recognized the potential back when I first took part in my first class with Ty, but it wasn’t until I had completed my first script under his tutelage and gotten his feed back at the end of my third set of classes with him that I recognized how much his lessons had benefited me.

It’s late and I’ve had little sleep, but I am excited by the future I see for this project, and I am looking forward to hitting each milestone as I plan it out and execute it with clear understanding of my direction. It’s an evolving organism, a story at the phase before you have panels described and dialogue delicately drafted. I know that by the end of June I want every broad stroke planned and the prologue and first act penned to the very last word of dialogue. I have the tools to chase this down, organize it, and successfully execute it in a marketable fashion because of Ty.

If you’ve ever been interested in writing for a living, and you are in the Greater Toronto Area, I would highly recommend you take classes with Ty Templeton’s Comic Book Boot Camp. He helped me to reach over the threshold and really understand how to write a well-structured, exciting story.

Do you have any advice or questions? Please leave a comment here.

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#NoLookingBack #015 – More #SketchbookAdventures than you can shake a stick at!

I’m having fun with the names of these articles. I gotta admit, I’ve been feeling pretty worn out. I’ve added so many new things to my day-to-day life that after being derailed by the faulty DVD I was in the midst of reviewing for last week’s aborted #DiscoveringWrestling I found it hard to get back on track. My momentum taken out of me by no fault of my own. But I let it get to me like it was my fault. But I’m not gonna stay down for too long. It isn’t productive. So I shifted focus. I knew I had to get something done that I could put here. This is fresh off the presses!

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It needs a bit more work! Always notice the errors, but recognize the distance you have travelled. This may not be great, but it’s leaps and bounds from where I was two years ago.

Other than this I have been working quite steadily on trying to get through the art for the first page of my comic. I had to choose a heavily detailed scene to start with. It is, however, proving to be a learning experience. the plot is almost fully structured. Starting with the art for the first page before the script is written is usually the direct opposite of how this goes, but it just sort of happened. It’ll be the only page drawn before the script is written. Hell, it may take as long for me to finish my script as it takes for me to finish this page.

I’m thinking of doing daily warm up sketches to try and get myself into drawing more often to speed my process along. I’m pretty excited about this project, and I know it will be fascinating and educational as an experience to complete it. I hope that it will be well received. It’s been a strange process getting to this point, with many ideas that have had to be aborted, stopped, relinquished or set-aside in the interim. I hope some day to find some redemption for these lost, miscreant ideas. It wasn’t their fault. But this project, this project is designed from the ground up to teach me, challenge me, and be completable.

I’m nervous. Wish me luck.

Do you have any feedback or questions? Please leave a comment here.

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#NoLookingBack #014 – #SketchbookAdventures Sneak Peek!

So, I’ve been slowing down on the sketching and adventuring with my art because I have been preparing a full page as a test for my ability to do a comic that I will host here. All my effort lately has been in slowly bringing this together. Adding details and elaborating on it.  I’m a ways off from being done, and I am still working on the pencils and building this bizarre world. So, I’m gonna give you a sneak peek at what is to come.

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You get absolutely no context. This is it. You may have some ideas what’s going on if you follow me on FaceBook.

This comic is a project designed to get me to be a better artist, to let me practice telling a story and challenging myself to draw new things. I don’t care if it looks great, as long as it gets better as i go on and draw more pages. Along with every page I will also talk about the challenges and successes I have while working on them.  Truly embracing my #NoLookingBack concept. Slowly but surely.

Do you have any feedback or questions? Please leave a comment here.

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#NoLookingBack #012 – Once more into the #SketchbookAdventures my dear friends!

This week is gonna be short but sweet. As I’ve mentioned in my sporadic #CrowdPleasers columns, my favourite kind of reward, while not always in my price range, are the ones that let you add something creatively to the product you are helping to support. As I love drawing and doing character design, this is most fun for me when I get to submit not just a written bit, but a piece of art, for the project’s team to do with as they will.

The first campaign i funded at a level that allowed me to design a character was the International Incident expansion for the World Wide Wrestling RPG. For this campaign I submitted a Pro-Wrestler named “Boss Oni” Ryotaro Mitsuhide.

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Originally Koga Mitsuhide.

The character design I submitted was one of the first times i tried to define shapes and shadows using heavy crosshatching in a long, long, long time. I’m not very confident with my inking and cross-hatching, it looks too unnatural on average.That being said, I feel that this image marked a certain landmark in my art, where my confidence jumped up another notch and I again pushed myself to try new poses and foreshortening ideas. All a work in progress.

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I really like this design, it’s pretty rad and I wanna draw him some more.

In the final result, my written description of the character appears next to the game’s roster artist’s interpretation of my design. The cool thing here is that i asked the creators of the game if I retain ownership of the character, so he may just appear in other places in the future.

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This is how he appears in the book! Quite fun.

Now, this next design never got to make it into a game. It was one of the options from different members of the Indivisible Strike Force on Facebook, a group I created to help coordinate the fan effort to help get Lab Zero Games’ Indivisible campaign successfully funded (and, with the game funded and many brilliant updates provided to backers, i would be remiss if I didn’t say that they are still raising money to hit the last stretch goal). Different people submitted designs for the group to vote on, as one member kindly donated an NPC creation tier to be the group’s mascot in the game.

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I particularly like the feathers in his cap.

The pose isn’t much, but this was a fun design where I looked up a variety of different reference images to help inform my design. I feel like this design has some great potential for cool action sequences. Since it lost out to another design, I guess I’ll make a home for this fine feathered freaky fella in something else, where steampunkyness will fit.

I know this isn’t a bunch of art, and the #SketchbookAdventures may need to dig deep into the reserves for next week’s article. Keeping up with weekly blog writing and full time employment in a draining job has gotten me a little behind where I’d like to be in creating some new content in my sketchbook. Particularly considering some of my latest stuff is literally part of a comic project that I am hoping to launch within the next calendar year. As such i don’t wanna spoil it too soon. The #SketchbookAdventures portion of the blog might get a little less jam-packed with images as the last several weeks have been.

Do you have any feedback or questions? Please leave a comment here.

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